For the sake of having options, I’ve set up the model with three methods of editing your Vix, depending on your available software and technical comfort level! Official add-on skins are also compatible with this system, and I’ll include instructions at the end of this page (eventually) for skin-makers to include it in theirs!
1: Using the Hue and RGB mask-based textures in Unity
2: Editing in Substance Painter* (Best results!)
3: Editing in Photoshop (Your mileage may vary, but it’s an option)
*The substance file was saved using an up-to-date adobe subscription copy of substance. Steam’s version is often behind on updates and the substance file downloaded from your purchase may not be compatible. However, I’ve included several key files that you can import into a fresh substance file using the FBX that comes in the .unityasset, granting you the AO and various textured parts like nose/ear/beans skin, so all you need to do is paint your fur pattern still. I’ll also provide instructions for this process!
















